Once general layouts for all key pages were established via wireframes, I created a high-fidelity, interactive prototype for the major functionality of the application. With this interactive prototype, we prepared both qualitative and quantitative tests to be executed at our company’s annual customer conference, Reimagine. At the 2-day Reimagine conference we hosted hundreds of customers and put on keynote presentations, had different attendee tracks, and multiple interactive experiences. One of which was a UX Lab where people could come and test out new feature sets and product offerings. For two days my product manager and I ran 1:1 usability testing sessions where we learned the likes and dislikes of the application (through an interactive prototype) along with collecting feature requests and suggestions for improvements.
In addition to the qualitative sessions, we had a post-conference survey to gain more feedback for anyone who participated in our usability testing sessions. In total, my PM and I hosted ~40 1:1 sessions with customers, and nearly all of them requested to participate in our Beta launch.